#myCanvas
drawImage
img,10,-100|img,10,-50|img,10,-10|img,10,0|img,10,10|img,10,20|img,10,30|img,10,50|img,10,100|img,10,200
var img=document.createElement('img');
img.src='img_the_scream.jpg';
img.onload = function () {
var c=document.getElementById('myCanvas');
var ctx=c.getContext('2d');
ctx.drawImage(#val);
}